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ScriptsBinco Heist

red40_bincoheist 

Red40 Binco Heist clothing-store robbery gameplay

Features

  • Item based locks for starting Heist (must have item to attempt)
  • Dump resistant locations
  • Server side validation of stealing attempts
  • Dispatch and evidence integrations
  • Detailed configuration options
  • Ability to use your own minigames for skill checks
  • Locales for translations

Framework Support

  • QBX/QB/ESX
  • Bridge files are open for other inventories/frameworks

Installation

  • Unzip resource to your server resources
  • For ox_inventory add the following to your data\items.lua
red40_binco_shoes = { label = 'Binco Shoes', description = 'Stylish shoes from Binco', weight = 500, stack = true, }, red40_binco_shirts = { label = 'Binco Shirt', description = 'Stylish shirt from Binco', weight = 500, stack = true, }, red40_binco_pants = { label = 'Binco Pants', description = 'Stylish pants from Binco', weight = 500, stack = true, }, red40_binco_accessories = { label = 'Binco Accessories', description = 'Stylish accessories from Binco', weight = 500, stack = true, }, red40_binco_bags = { label = 'Binco Bag', description = 'Stylish bag from Binco', weight = 500, stack = true, }
  • Copy images from the images folder to the appropriate location for your inventory
  • Other inventories will need to have items added in the correct format

server.cfg

ensure red40_bincoheist

or

ensure [red40] ## Usage - Target laptop while holding heist item and unlock store - Target loot points to attempt loot - Target shop ped and open store to sell items ## Requirements - [ox_lib](https://github.com/overextended/ox_lib) - [ox_target](https://github.com/overextended/ox_target) (target functions open) - [ox_inventory](https://github.com/overextended/ox_inventory) for shops only
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