red40_redwire

Features
- Custom mini game for downloading songs to burn in game
- Configurable difficulty for minigame at a per song level
- Dump resistant locations
- Server side validation of all actions
- Built-in cornering of cds
- Deep metadata integration for customization
- Use custom images with songs that show up when burned
- Detailed configuration options
- Locales for translations
Framework Support
- QBX/QB/ESX
- Bridge files open for other frameworks
Installation
- Unzip resource to your server resources
- Add the following items to
ox_inventory\data\items.lua
red40_redwire_usb = {
label = 'A USB Drive',
description = 'Possibly for holding songs',
weight = 500,
stack = false
},
red40_redwire_media = {
label = 'A blank CD',
description = 'Ready to record some hits',
weight = 500,
stack = true
}- Add the items to a store for players to buy
- Copy images to
ox_inventory\web\images
Usage
- Target laptop to start downloading song to usbs
- Target burn location to burn songs from usb to cds
- Target peds to attempt to sell them cds
Requirements
- ox_lib
- ox_inventory
- ox_target (target functions open)
Last updated on